One of the things which drew me to robot modeling was that the experience of creating a 3-D model of the design helped me to understand the object the design represents. Often I would see these designs in animation and be captivated by them, but at the same time have no concept of how they "worked". I couldn't visualize the transformations in Macross Plus, for instance, because I didn't have a complete mental picture of the designs. Physical models, even from old, inaccurate kits, provided a tangible representation upon which I could base my understanding. More recently I've developed an interest in the particulars of the designs, and how the designer used them to create a particular effect: I enjoy the process of modeling as a way to better understand the design I'm building, and what drew me to the design in the first place.
Modeling these designs has become an obsession for me. I have a strong desire to produce new, completed works, and it grates me to see existing projects unrealized. I want to achieve, and to show off, and "win", but this is tempered by the slow pace at which I build, the difficulties I have in building to my own standards, and ambitions sometimes outpacing my abilities. I've learned a lot from this hobby already, and I am eager to learn more and demonstrate my own unique achivements.